How to add new liveries to the "starter pack” / “mega pack”
By “starter pack”, we are referring to this pack of four starter liveries (Delta, Spirit, Saudia, and China Air), which some liveries require as a base in order to be installed.
Thanks to @Abdul on the Discord, he’s put together a really useful guide on how exactly to go about adding additional new liveries to this pack – aka how to patch/update it with a new livery.
@ABDUL’s Guide:
- You need to have the Livery Pack (Delta, China Air, Saudia, Spirit) installed
- Copy the TEXTURE.XXX (xxx is any airline code eg XXX, BAW, AAL) folder to your Megapack(Basepack) Airplanes directory where the other liveries are located "Community..\Liveries\SimObjects\Airplanes\"
- Insert the lines from JSON_LINES.txt into your layout.json (located in the MEGAPACK main directory) - note do not replace, add these new entries, if you are unaware how to, just look at the entries in the json file to get an understanding, commas are very important!
Copy the entry in AIRCRAFT_CFG.txt to your Aircraft.cfg located in "Community..\Liveries\SimObjects\Airplanes\"
NOTE: MAKE SURE YOU CHECK THE [FLTSIM.XX] AND CHANGE IT TO THE NEXT AVAILABLE NUMBER E.G. [FLTSIM.9]
========== OTHER NOTES ===========
I would recommend for livery makers to simply share their livery folder (texture, json and texture.cfg) along with text files that include the AIRCRAFT.CFG entries and LAYOUT.JSON entries as that is all you need
If you wish to create liveries/entries into the json file its very straight forward, just identify which folder and texture you want the model to read with their accompaniying json file
size and date dont really matter with them, so dont worry to much about that. just include every file in your livery (.dds, .json, .cfg)
for example you edited only 1 dds texture (A320NEO_AIRFRAME_FUSELAGE_ALBD.PNG.DDS) and want to know which files to include:
SimObjects/Airplanes/Asobo_A320_NEO/TEXTURE.XXX/A320NEO_AIRFRAME_FUSELAGE_ALBD.PNG.DDS SimObjects/Airplanes/Asobo_A320_NEO/TEXTURE.XXX/A320NEO_AIRFRAME_FUSELAGE_ALBD.PNG.DDS.json SimObjects/Airplanes/Asobo_A320_NEO/TEXTURE.XXX/texture.CFG SimObjects/Airplanes/Asobo_A320_NEO/TEXTURE.XXX/thumbnail.JPG SimObjects/Airplanes/Asobo_A320_NEO/TEXTURE.XXX/thumbnail_small.JPG
and they would look like this
{
"path": "SimObjects/Airplanes/Asobo_A320_NEO/TEXTURE.XXX/A320NEO_AIRFRAME_FUSELAGE_ALBD.PNG.DDS",
"size": 2796344,
"date": 132398508745550481
},
{
"path": "SimObjects/Airplanes/Asobo_A320_NEO/TEXTURE.XXX/A320NEO_AIRFRAME_FUSELAGE_ALBD.PNG.DDS.json",
"size": 102,
"date": 132398508745510484
},
{
"path": "SimObjects/Airplanes/Asobo_A320_NEO/TEXTURE.XXX/texture.CFG",
"size": 166,
"date": 132243417610000000
},
{
"path": "SimObjects/Airplanes/Asobo_A320_NEO/TEXTURE.XXX/thumbnail.JPG",
"size": 236335,
"date": 132200099790000000
},
{
"path": "SimObjects/Airplanes/Asobo_A320_NEO/TEXTURE.XXX/thumbnail_small.JPG",
"size": 33608,
"date": 132270122080000000
},